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How can i build the shape --Ru----:Ru--RuRu ?
https://viewer.shapez.io/?--Ru----:Ru--RuRu
Empty corners required to associate low layer and higher layer quadrants, so how to resolve 3 quadrants on the same higher layer 🤔
Looks like there is a rule like "if the top layer has more than 2 quadrants above nothing and there is no superposition, then the shape is infeasible"
Just Updated
What do you think
(Context for inputs)
Triple paint & stack!
Size: 7x13
This is the machine to make one layer. It has 8 inputs for each color, and 2 for each shape in top right corner.
25 Votes in Poll
I've been making small prepainted shape maker puzzles on the dlc, you should check it out! The shapez logo one is "CbRwCbRw:WgSgWgSg"
I have belts on 22.3, but HUB receiving only 20.
How to fix this issue
What will it look like when released?
Ickrolled
Dont understand the joke? the shape looks like an r, put it together it makes rickrolled (no problem buddy.)
How can i make light blue dye?
How much storage does the game take up?
This isn't just conjecture. I've done experiments to back this up.
You can clearly see here that my belts' throughput is 4 items per second. But when I try to cram more than 4 items per second through the mergers, they take up to 5 items per second.
I decided to take it a step further. The hub accepts up to 16 belts of input, which in my case would be a maximum of 64 items per second. Yet, this screenshot shows me delivering about 80 items per second.
Here's what my setup looked like at the hub:
Do with this information what you will.
Can som1 help with an efficient design for this level?
Im talking about in the demo, there's a weird shape, I know how to do level 20, which is making a wierd thing and then cutting it, but yeah..
Something makes me feel dum because i know how to do the logo but can't do this.
Is this supposed to be a softlock?
Whose factory costs the most?