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For most levels, the hub requires a certain amount and certain kind of shape to progress to the next level. The first 26 levels are predetermined, and each unlock a new mechanic. The shapes needed for each level gradually get more difficult to make. After finishing level 26, the shapes are randomly generated for the goal.

Most levels require a certain number of the requested shape to reach the goal. However, level 14, and all freeplay levels, require a certain number of shapes to be delivered ''per second'' to reach the goal. While this removes the need to generate thousands of shapes, it can become incredibly difficult to keep up with the ever-increasing shapes demand in freeplay.

Unlike Upgrades, completing a level does not consume the required number of shapes. This means shapes delivered to complete a level can be reused for upgrades.

Level Shape Needed Requirement Reward Upgrade[note 1]
Level 1
CuCuCuCu
30 Cutter and Trash Belts 2
Level 2
----CuCu
40 Upgrades[note 2]
Level 3
RuRuRuRu
70 Balancer Extraction 2
Level 4
RuRu----
125 Rotator (CW) Cutting 3
Level 5
Cu----Cu
170 Tunnel
Level 6
Cu------
270 Painter Extraction 3
Level 7
CrCrCrCr
300 Rotator (CCW)
Level 8
RbRb----
480 Color Mixer Mixing 2
Level 9
CpCpCpCp
600 Compact Merger Belts 4
Level 10
ScScScSc
800 Stacker Extraction 4
Level 11
CgScScCg
1k Chaining Extractor Cutting 4
Level 12
CbCbCbRb:CwCwCwCw
1k Blueprints
Level 13
RpRpRpRp:CwCwCwCw
3.8k Tunnel Tier II Mixing 4
Level 14
--Cg----:--Cr----
8 / s Belt Reader
Level 15
SrSrSrSr:CyCyCyCy
10k Storage Belts 5
Level 16
SrSrSrSr:CyCyCyCy:SwSwSwSw
6k Quad Cutter Belts 6
Level 17
CbRbRbCb:CwCwCwCw:WbWbWbWb
20k Double Painter Extraction 6
Level 18
Sg----Sg:CgCgCgCg:--CyCy--
20k Rotator (180°)
Level 19
CpRpCp--:SwSwSwSw
25k Compact Splitter All 7
Level 20
RuCw--Cw:----Ru--
25k Wires & Quad Painter All 8
Level 21
CrCwCrCw:CwCrCwCr:CrCwCrCw:CwCrCwCr
25k Item Filter
Level 22
Cg----Cr:Cw----Cw:Sy------:Cy----Cy
25k Constant Signal
Level 23
CcSyCcSy:SyCcSyCc:CcSyCcSy
25k Display
Level 24
CcRcCcRc:RwCwRwCw:Sr--Sw--:CyCyCyCy
25k Logic Gates
Level 25
Rg--Rg--:CwRwCwRw:--Rg--Rg
25k Virtual Processing
Level 26
CbCuCbCu:Sr------:--CrSrCr:CwCwCwCw
50k Freeplay All 9
Levels 27-35 Randomized, 2 layers
(no uncolored)
4 / s + (max 200 / s) Next Level
Levels 36-50 Randomized, 2 layers
Levels 51-75 Randomized, 3 layers
Levels 76+ Randomized, 4 layers
(possible single missing corner)
  1. The upgrade branch and tier the shape is first required for, if it exists. Only the first building is listed for conciseness.
  2. Upgrades are actually available from the start of the game. The icon for upgrades is simply not shown.
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